When multiple bracketed exposures are merged into a single processed file, shadows and highlights that exceed the dynamic range of a camera’s sensor are compressed into the dynamic range of a digital file, taking the midtones with them. Depending on the HDR software used, a variety of tools are available to restore contrast and separation in midtones. If used aggressively, these tools produce the telltale signs of contemporary or grunge HDR artifacts: halos and texture accentuation. These are the very same artifacts that digital sharpening routines use more conservatively to make images appear sharper—only they look different.
Unlike the hard halo and line produced by the filter Unsharp Mask and more like the soft line produced by the filter High Pass, HDR sliders can give you still more points of control over line and texture, each with a slightly different flavor.
For creative sharpening, I’ll compare two HDR software packages: Adobe Photoshop and Nik Software’s HDR Efex Pro.
Adobe Photoshop’s HDR solution offers three points of control relevant for sharpening:
1 Radius controls the thickness of the halo/line.
2 Strength controls the contrast of the effect. These two sliders are similar to the filter Unsharp Mask, but the effect is much closer to the High Pass filter.
3 Detail accentuates texture, with minimal effects on contours. Unlike Unsharp Mask’s Threshold slider, instead of suppressing the side effect of texture accentuation, this slider gives you the ability to control it independently of contour accentuation. (Settings lower than 100% blur the image, but not its contours.) Photoshop typically offers the smoothest continuous-tone effects.